![Jake Jake](https://cardgames.io/cribbage/images/cribbage-logo.png)
![Line Line](https://usercontent2.hubstatic.com/9843051_f260.jpg)
11 July 2017
i have been playing this game for a while now; but something interesting is happening...the computer never gets a hand that scores less than double digits, i rarely win the first crib ( even when i got a 1 once ), I'm lucky to get double digit scores maybe twice per game..I thought this game was for enjoyment - not all out winner takes all !
Fun free online Cribbage game with great graphics sound and voice where you play against Jake the computer Crib player. Cribbage or crib, is a card game traditionally for two players, but commonly played with three, four or more players, that involves playing and grouping cards in combinations which gain points. The objective in Cribbage is to be the first player to get 121 points. The gameplay is divided into three distinct parts, The Deal, The Play and The Show. Each part is explained in detail below. This version of Cribbage is for two players, there are many other variations possible, but these rules are only for the variation we've chosen for this site. There are a lot of rules, I've tried to explain them as best I can here, but yo.
9 July 2017
Best place to play head-to-head online with a friend. My best friend moved hundreds of miles away but we want to keep up our weekly cribbage match. Looking for a free place to play (mobile or desktop version) that will allow us to select each other for games. At the top of the lounge screen you will see a menu bar. At the top left side, Click Game / Take Kings Cribbage Tutorial. Take the Tutorial. Follow the tutorial instructions to learn how to play Kings Cribbage! Other ways to improve your KC Game. You can also practice Kings Cribbage by yourself, by clicking Game / Practice Kings Cribbage.
Pro leans towards computer 4 out of 5
9 July 2017
Finally have someone to play crib with. Love it Fu dao le slot machine how to win.
5 July 2017
The Android version has a 'Recount Button' when the hands are counted incase you need the hand recounted. The Windows version needs to have this feature as well.
5 July 2017
impossible for any human to have a much luck as this game!! never will play or recommend!
Cribbage - Free Web Arcade - Free Online Games
4 July 2017
I like the statistics. I don't like that in some scenarios, the count panel covers up parts of your hand.
4 July 2017
Awesome
1 July 2017
Love the game and play action
23 June 2017
Great game!
23 June 2017
Great app I can see the cards and pegging, great programming too?
Free Cribbage Online Pogo
For all three difficulty levels the cards are dealt completely at random to you and to the computer players. Computer players are not given any special advantage and they do not know what cards are in your hand or in any of the other players' hands. The difference between the easy, standard, and pro players is their memory of what cards have been played and their strategies used to choose their plays. If you are finding that the computer is beating you, you will likely benefit from understanding how the computer chooses its next move.Bidding: | Generate a maximum willing bid by picking a random number. Increment the bid until it is above the maximum willing bid, then pass. |
Declaring Trump: | Declare trump suit with whichever suit has the highest sum of card values. |
Passing Cards To Declarer: | Pass a random set of cards. |
Passing Cards As The Declarer: | Pass a random set of cards. |
Trick-Taking: | Play a random legal card. |
Standard Computer Strategy
Bidding: | Simulate many rounds with cards randomly dealt to standard strategy players. Set the maximum willing bid at the round score achieved in more than 83% of the simulations. |
Declaring Trump: | Simulate many rounds with cards randomly dealt to standard strategy players. Pick the trump suit that resulted in the highest willing bid. |
Passing Cards To Declarer: | First prefer not to pass any cards that result in a meld score for your hand. Then, prefer to first pass highest trump cards. Then prefer highest non-trump cards. |
Passing Cards As The Declarer: | First prefer not to pass any cards that result in a meld score for our hand. Then, prefer to first pass non-ace cards that would make us void in a suit, then prefer non-trump kings, then non-trump queens, then jack of diamonds (except if just received from partner), then lowest non-trump cards, then lowest trump cards. Finally, if necessary, we would choose to pass the cards that contribute the least amount of points to our meld score. |
Trick-Taking When Leading: | Remembering what has been played and what was shown during passing and melding, play the highest trump card that is guaranteed to take the trick. Otherwise, play the highest non trump card. |
Trick-Taking When Following Lead: | If we don't have a play that can beat what is currently in the trick pile, then if our partner played the current highest trick card then we play our lowest counter. Otherwise we play our lowest card. If we do have play options that could beat what is currently in the trick pile, then we play our highest winning card unless we are playing last. If we are playing last and we can take the trick then we play our lowest card that can take the trick. |
Bidding: | Simulate many rounds with cards randomly dealt to standard strategy players. Set the maximum willing bid at the round score achieved in more than 75% of the simulations. |
Declaring Trump: | Simulate many rounds with cards randomly dealt to standard strategy players. Pick the trump suit that resulted in the highest willing bid. |
Passing Cards To Declarer: | First prefer not to pass any cards that result in a meld score for your hand. Then, prefer to pass highest trump cards (except 9's of trump). Then prefer aces. Then prefer 9s of trump. Then prefer queen of spades or jack of diamonds. Then prefer jacks. Then prefer nines. Then pass the cards that contribute the least amount of points to our meld score. |
Passing Cards As The Declarer: | First prefer not to pass any cards that result in a meld score for our hand. Then prefer non-trump kings, then non-trump queens, then jack of diamonds (except if just received from partner), then lowest non-trump cards, then lowest trump cards. Finally, if necessary, we would choose to pass the cards that contribute the least amount of points to our meld score. |
Trick-Taking When Leading: | First remove bad options: For each legal play, simulate the rest of the round 200 times with random deals of the unseen cards. If any play results in an average round score that is more than half a point lower than the highest average play, then remove it from the options considered. Remembering what has been played and what was shown during passing and melding, play the highest trump card that is guaranteed to take the trick. Otherwise, play the highest non trump card that is guaranteed to take the trick. Otherwise, play the lowest card. |
Trick-Taking When Following Lead: | First remove bad options: For each legal play, simulate the rest of the round 200 times with random deals of the unseen cards. If any play results in an average round score that is more than half a point lower than the highest average play, then remove it from the options considered. If we don't have a play that can beat what is currently in the trick pile, then if our partner played the current highest trick card then we play our lowest counter. Otherwise we play our lowest card. If we do have play options that could beat what is currently in the trick pile, then we play our highest winning card unless we are playing the last trick card. If we are playing last and we can take the trick then we play our lowest card that can take the trick. |